| A collection of formulas used in the game |
| Name |
Formula |
Description |
| Score |
score = sum (resources) / 100
+ sum(res_cost_units) / 10
+ sum(res_cost_pds) / 10
+ sum(res_cost_scan) / 10
+ sum(res_cost_research_done) / 10
+ sum(res_cost_construct_done) / 10
+ sum(init_roids) * 1500 |
All spent resources counts as one 10th towards your score. |
| Resource |
if (num_of_res_roid < 42) {
res_per_type = (351 - num_of_res_roid)
* num_of_res_roid;
} else {
res_per_type = sqrt(num_of_res_roid)
* (2000 + rc_modifier);
}
res_per_type = res_per_type + planet_income; |
Resources per tick based on number of roids of a certain type. |
| Resource (havoc) |
res_per_type = max(351 - num_of_res_roid, 150)
* num_of_res_roid;
res_per_type = res_per_type + planet_income; |
Resources per tick during havoc. |
| Roid scan |
if (total_roids > 200) {
chance = 30 * (amps/(total_roids*2));
} else if (total_roids > 0) {
chance = 30 * (1 + amps/(total_roids*3));
} else {
chance = 31 * (1 + amps/2);
}
max chance = 99.99%
min chance = 0.01% |
Chance to find an asteroid based on wave amplifiers and existing roids. |
| General scan |
chance = 30 * (1 + amps/total_roids
- reflector/target_roids);
rval = random(0, 100);
scan_fact = 2; // sector
4; // unit
5; // pds
7; // news
8; // military
if (rval < chance) {
reached = TRUE;
if (rval + 5*scan_fact > chance)
noticed = TRUE;
} else {
blocked = TRUE;
} |
Chance to successfully scan a target. |
| Protection |
if (target_score * 3 < my_score)
"Target too small"; |
You may only attack targets within this score range. |
| Traffic control |
if (havoc == 0 &&
attacker_fleet_score >
(2.5 * target_score)) {
return "Denied access";
} |
Limits the attacking forces onto a single target. |
| Salvage |
max_salvage = 0.25 * res(all_ships_lost);
your_salvage = (res(your_fleet_score) /
res(all_def_fleet_score))
* max_salvage;
if (your_salvage > 2 * your_losses)
your_salvage = 2 * your_losses; |
Salvage gained during defense. No losses = no salvage. |
| Unused Acc |
Unused accounts with less than 4 roids are deleted after 12 hours idle. |
| Deleted Acc |
Accounts marked for deletion are deleted after 12 hours. Login cancels deletion. |
| Banned Acc |
Banned accounts are deleted after 36 hours. |